For all you people who havn't been paying attention, or who haven't been on the beta, lets look at whats changed.
No more auras FEELS BAD MAN
*** 5 holy power now ***
*** Intellect no longer increases max mana***
Spirit will now be gemmed. Best regen.
Remember the 9% haste from Judgements of the Pure? Its now reworked into Seal of insight, but more on that shortly.
Holy Radiance, no hots.
BoM, gives 5 mastery (not to be confused with mastery rating)
BoK, gives 5% to int strength and agi, no more resistance.
Aura Mastery reworked into Devotion aura, 20% less magic damage, as well as the anti silence and interrupt effects
Bacon of Light - big change is 15% from LoD and HR, remember LoD beacon heals? Now incidental and not worth intentional incurring. Hr goes through now, so aoe healing and decent tank healing.
SoL - 5% healing AND 10% cast speed buff. of course the 4% mana on melee hit.
GoAK - In addition to it's original abilitys, It now grants a stack 10% haste buff, up to 50% from direct heals. Stack it up 4 times and aoe heal.
LoD - Fire and forget. No longer do you have to aim this. Wonderful Q-O-L improvement. CoH for paladins. 30 yard range req.
Infusion of light no longer helps your Flash of light.
DAYBREAK - after casting HR, HS is an aoe heal on targets within 10 yards. Divided up of course. Holy power building with nice after effects.
Talents!
We've already gone through these, but a short rundown is worth it for reference.
Of course, T1 is movement increasers, I see speed of light being much weaker than the other two, but meh.
T2, pvp.
T3, Healing. Eternal flame looks promising.
T4, Utility.
I see this changing for fights on a regular basis.
T5. Zealotry, HS spam or proccy heals.
Self explanatory. Seeing zealotry reworked or RNG being sought after here.
T6 N/a (patch day doesn't let you lvl to 90 no0b)